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Dalek Invasion
The Le (12/31/2014)
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Goto Comments

Dalek Invasion HeroClix ScenarioThe planet Skaro may be in ruins, but that hasn't stopped the Daleks from trying to wipe out all life as we know it. One small Dalek expeditionary force has landed on the planet Earth, and there's no Time Lord to stop them. Fortunately, Earth is full of meta humans and mutants.

Players / Points / Actions
• 2 Players - 300 or 400 point teams
• 3-4 players - 300 point teams only.

DALEK TEAM (Special Rules)
The Dalek dial is listed below, and the figures are on page 2. The COST of each Dalek is used for victory points and for "fair games". However, this isn't a fair game -- its a HeroClix scenario -- so use the special deployment rules below.

In a 2 player, 300 point game, you can play 3 DALEKs at 120 points each.

In a 2 player, 400 point game, you get 4 DALEKs at 120 points, or 3 DALEKs at 140 each.

In a 3 player game, you get 5 DALEKs at 140 points each.

In a 4 player game, you get 7 DALEKs at 140 points each.

See page 2 for additional tokens.

Dalek HeroClix Dial

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Your Comments:
Great idea! Just printed the scenario and the Daleks look and work great.

Posted by: Raygun13 on 1/19/2016 5:40:55 PM
Yes but outwit, in this case, may be useless agaisnt the white defense ability. Arguably, more than once the Doctor has outwitted the Daleks into being destroyed,(easily too once outwitted). My only objection is: no Doctor clix to oppose the Daleks?! Did the he lose the TARDIS again or are the Daleks just not invading England? It's all timey wimey, wibbly wobbly anyway, Cheers!

Posted by: NovaCalico on 3/6/2015 11:55:59 AM
some comic characters are like that. Hulk for instance is huge, so he should be easy to hit, but incredibly hard to damage. The general problem with this working accurately is OUTWIT removing the damage prevention powers, resulting in low defense and no damage reduction.

Posted by: superfriend on 1/2/2015 10:58:51 AM
@Grim: Daleks are slow and are easy to hit, especially since they're usually cruising on wheels at 5 miles per hour -- the problem is doing any damage to them due to their shields. So I gave them a mediocre Defense value with good damage reduction (especially at 140 points!)

Posted by: The Le on 1/1/2015 7:41:25 AM
I would have expected a higher defense number on a Dalek. also where's Davros?

Posted by: Grim on 1/1/2015 6:05:54 AM

Posted by: Tygrshark on 12/31/2014 9:48:44 PM