RECENT
Batman the Detective
Marvel Civil War HeroClix
Awesome Clix: Silver Samurai
Batman v Superman (extended) review
Superior Foes of Spider-Man HeroClix Spoilers
2016 HeroClix Convention Figures!
Civil War Spoilers
Dawn of Justice: How It Should Have Ended

OTHER
Dawn of Justice 1% Give-away!
Review: Dawn of Justice
Uncanny X-Men HeroClix Spoilers
Deadpool Movie Review
HeroClix 2016 Changes
KC Revisited
Trailer Time
How It Works: ClixFX
Awesome Clix: Karate Kid
Clix Combos: Oberon & Mister Miracle
Worlds Finest HeroClix Spoilers
Monday Memes II
Review: Star Wars Force Awakens
Sininster Six Spoilers
Hiro Clix: Naruto
Clix Craves: Star Wars
Probability and Statistics
Pow! Deadshot
Quintessential Winter Soldier
Pow! Atomic Skull
Awesome Clix: Daredevil
Quintessential Ninjak
Awesome Clix: Iceman
Awesome Clix: Cosmo
Awesome Clix: FCBD Thor
Winter of HeroClix World
Awesome Clix: Rip Hunter
Hiro Clix: Soul Eater
Awesome Clix: Green Arrow
The Quintessential Alien
Quintessential Mad Pierrot
Awesome Clix: Roy Harper Jr
Awesome Clix: Mr. Fantastic
Quintessential Zombie Spider-Man
Captain America '44
Quintessential Zombie Wolverine
Awesome Clix: Dr Voodoo
The Quintessential Leeroy Jenkins
Worst Clix Ever: Thor's Mighty Chariot
Pow! H.E.N.R.Y.
The Quintessential Joker
Awesome Clix: Max Fury
Clix Beat: Cobra
Pow! Rag Doll
Pow! Turbo
Quintessential Iron Patriot
Carded At The Door: Hank Pym
How It Works: ID Cards
Quintessential Flash
2015 HeroClix Set Rotation
Pow! Avalanche
Hiro Clix: Golgo 13
Quintessential Taskmaster
Pow! Ghost Rider
Worst Clix Ever - Avengers Taskmaster
Pow! Felix Faust
Pow! Spider-Ham
The Quintessential Kung Fury
Pow! Superman (MOS 001)
TMNT HeroClix Spoilers
Pow! Wonder Woman (DC10 002)
Pow! Batman (AO 001)
HeroClix Dice Trays!
Awesome Clix: Scarlet Witch
Avengers 2 Movie Review
Whose Clix Is It Anyway?
Hiro Clix: Fifth Kazekage
Monday Memes!
Clix Craves: Teen Titans Go!
The Quintessential Silver Surfer
Fantastic Four Trailer
Dawn of Justice Looks Awful
Avengers Assemble Spoilers
The Quintessential Deadpool
Worst Clix Ever - World's Finest
Honest Trailers: Daredevil
Quintessential Daredevil
Hypersonic Reviews: Age of Ultron Movie Starter
TMNT HeroClix Spoilers
The Quintessential Jimmy Olsen
Hiro Clix: Sokka
Age of Ultron Movie HeroClix
Quintessential Arrow
X-Men Mutant Revolution
Avengers Acedemy HeroClix
Superman / Wonder Woman HeroClix
Hypersonic Reviews: The Irish
Awesome Clix: Tigra
Best of Teen Titans Go!
Awesome Clix: Bug
The Quintessential Superior Iron Man
Spock: Live Long and Prosper
Quintessential Batman Beyond
Quintessential Invisible Woman
Invisible Jet HeroClix
HC MAPS
Convention Exclusives 2015
Awesome Clix: TK Masters
Nick Fury / SHIELD HeroClix Spoilers
Honest Trailers: Man of Steel
The Quintessential Punisher
Critical Miss: Sponsored Teams
Awesome Clix: Green Arrow
Man of Steel: How It Should Have Ended
Hiro Clix: Sailor Scouts
Awesome Clix: Taskmaster
The Quintessential V for Vendetta
Awesome Clix: Thor
ClixCraves: Buffy TVS
15 HeroClix Sets We Want
Marvel vs DC
Quintessential Sunfire
Slade Files: The Flash
Worst Clix Ever - Abomination
Future Batmen
Age of Ultron HeroClix
Spider-Man Symbiotes OP Spoilers
Quintessential Superior Spider-Man MK2
8-Bit Avengers
Hiro Clix: Attack on Titan
Quintessential Deathstroke
Worst Clix Ever - Iron Man Mk 15
Worst Clix Ever - Element Lad
Quintessential Ash Williams
HeroClix World Update!
Quintessential Freddy Krueger
The Flash Unboxing!
Quintessential Jason (Double Feature!)
Identify the Clix!
Monster Month!
Hiro Clix: Goku
GOTG HeroClix Giveaway #2
Quintessential Juggernaut
Guardians of the Galaxy HeroClix GIVE-AWAY
Clix In A Jar!
Worst Clix Ever - Wrecker
HeroClix Pirates - Arrrrrr!
Quintessential Spider-Man
Bystander Party! (Sin Eater)
Quintessential Judge Dredd
Worst Clix Ever - Hound
WK/Alliance Retailer Presentation 2014
Hiro Clix: OROCHIMARU
JL Trinity War HeroClix Spoilers
Top 12 Joker HeroClix
Quintessential Doomsday
Worst Clix Ever - Parasite
Bystander Party! (Colleen Wing)
Quintessential Dr. Doom
Worst Clix Ever - Hawkeye
ClixCraves: D&D
Bystander Party! (Val Cooper)
Quintessential Spawn
Clix Beat: Thanos (IC)
ClixCraves: TMNT
Quintessential Aquaman
Guardians of the Galaxy Movie Review
Hypersonic Reviews: GOTG Movie Starter
Quintessential Hulk
Top 5 DOFP HeroClix
Quintessential Batman
ClixCraves: G.I. Joe
Top 12 Spider-Man HeroClix
ClixCraves: Superman
ClixCraves: Captain America
Guardians of the Galaxy Starter Spoilers
Hypersonic Reviews: Deadpool
ClixCraves: Marvel Team-Up
Clix Addict #2
Batman vs The Terminator
Spider-Man, Iron Man, and Hulk, Oh My!
2014 Set Rotation
Review: X-Men DOFP
Whiners can be Losers
Godzilla Review
ClixCraves: Godzilla
Top 10 Wildcards
Review: The Amazing Spider-Man 2
The Flash HeroClix Spoilers
Captain America: Winter Soldier
Convention Exclusives 2014
FCBD 2014
NECA / Hastings Merger
Clix Beat: Flash (HT)
Justice League Strategy
15 Things You Don't Know About HeroClix
Black Manta Origin
Legion of Doom
Yancy HeroClix
Clix Beat: Green Arrow
War of Light HeroClix Spoilers
Guardians of the Galaxy HeroClix Spoilers
12 Days of Clixmas (2013)
Super Cafe
Learn to Sculpt like a Master
Thor: The Dark World (Movie Review)
3D Battle Board!
Mandarin Rings HeroClix
Ex-Men
HeroClix Watchlist
Deadpool HeroClix
Superman / LOSH
Captain America Winter Soldier HeroClix
X-Men Days of Future Past
Batman Arkham Origins
5 Fixes for Spiral
We Need To Talk About Spiral
Superformula Against Cancer
Marvel Dice Masters: AvX
Avengers vs X-Men HeroClix
Terrain Maps!
Top 5 Reasons Ben Affleck Will Suck as Batman
Top 5 X-Men
Zombie T-Shirt Give-Away!
Clix Bits!
Superman Quick-Start
The Wolverine Review
Top 10 Worst Mutant Names
Excalibur (X-Men)
Invincible Iron Man HeroClix
Spider-Man and his Amazing Friends
X-Men: The New Mutants
X-Men: Gold Strike Force
Man of Steel Review
Batman Classic HeroClix
X-Men: Blue Strike Force
Blind Bag Review
Mighty Maps Returns!
I Run For Life
Top 5 Modern Age Supermans
Top 10 Iron Man Covers
HeroClix World Evolution
Iron Man 3 Review
FCBD Iron Man (2013)
Fellowship of the Rings HeroClix
HeroTrays!
arrow2013 PAC changes
Justice Leage Team Base (Teen Titans)
Convention Exclusives 2013
Beast Boy (Teen Titans)
Top 5 Modern Age Hulks
Fear Itself (GAMA)
Star Trek: Attack Wing
Gen13 (Teen Titans)
Yu-Gi-Oh! HeroClix
Slade Files: Moon Knight
Clix Beat: Zuvembie
Trigon Dial (Teen Titans)
Slade Files: Dracula
Villains For Hire (Teen Titans)
Slade Files: Spider-Man
Mage Knight HeroClix
Nightmare Before Christmas HeroClix
Pacific Rim HeroClix
Lone Ranger HeroClix
Hello Kitty HeroClix Spoilers
Kick Ass 2 HeroClix
DOTA HeroClix
Man of Steel HeroClix
Slade Files: John Constantine
Bioshock Infinite HeroClix Spoilers
Top 10 Amazing Spider-Man Covers
Top 10 Aquarium HeroClix
Wizkids' 12 Days of Clixmas (2012)
Star Trek HeroClix Tactics II Starter Set
Batman Streets of Gotham Team Packs
Batman OP Kit Spoilers
Batman HeroClix GF Spoilers
Marvel Fear Itself HeroClix
Batman Gotham City Spoilers
Wolverine and the X-Men HeroClix
Shattered Star (Pathfinder)
Amazing Spider-Man HeroClix
Iron Man 3 HeroClix Spoilers
Seasonal Figures Spoilers
Teen Titans HeroClix Spoilers
Star Trek HeroClix Tactics II
10 Best Movie Hero Costumes
Talk Like a Pirate Day
10 Anniversary HeroClix Chase Figures!
The Dark Knight Fails to Rise
GenCon 2012
HeroClix Vehicles Rules
Batman HeroClix Vehicles
Joe Kubert, RIP 08-12-2012
Gen Con: I wish I Was Going
LOTR / Hobbit HeroClix
Batman: Streets of Gotham
HeroClix ID Rings!
Review: The Dark Knight Rises
Super Golden Friends
Review: Amazing Spider-Man
Mage Knight Online
Review: Spider-Man
Review: Spider-Man 2
Review: Spider-Man 3
DC Batman HeroClix Spoilers
Assassin's Creed HeroClix Spoilers
Batman: No Man's Land HeroClix
Comic-Con Combo Pack HeroClix
Chaos War: Hank Pym
What the...?
DC HeroClix 10th Anniversary Spoilers
MARVEL HeroClix 10th Anniversary Spoilers
HEROCLIX TABAPP
Review: The Avengers
HeroClix Podcast: Starting Over
Free Comic Book Day Thor 2012
2012 Convention Exclusives!
Wizkid Interactive's Starship Hero
Clix Beat: Kantus
Justice League HeroClix Spoilers
Chaos War HeroClix Spoilers
Clix Beat: Quasar
The Daly Superhero
Slade Files: Drax
Clix Beat: Dr. Strange
Slade Files: Super Skrull
Figure of the Week
Clix Beat: Skrull Assassin
Review: Ghost Rider: Spirit of Vengeance
Clix Beat: Nick Fury
Slade Files: Black Widow
Clix Beat: S.H.I.E.L.D. Enforcer
Galactic Guardians Fast Forces Spoilers
Team Ability Changes (2012)
Slade Files: DR. DOOM
Tik Tok Star Trek
Star Trek HeroClix: Away Team Spoilers
Marvel Uncanny X-Men FF HeroClix Spoilers
DC War of the Light FF
Galactic Guardians Gravity Feed Spoilers
Dark Knight Rises HeroClix Spoilers
Top 20 in 2012
Doom Week!
HeroClix Supremacy League
Avengers Movie HeroClix Spoilers
Wizkid's 12 days of Clixmas (2011)
Critical Clix: Star Trek Tactics
Hulk Fast Forces Spoilers
Of Dice and Plastic Men: Gandalf and Superman, Rep
Superman Fast Forces Spoilers
Top 5 Hero vs Hero Smackdowns!
Top 5 Zombie Movies
Marvel Galactic Guardians HeroClix Spoilers
Star Trek Tactics HeroClix Spoilers
Of Dice and Plastic Men: The Super-est of Sets
Infinity Gauntlet Spoilers
World's Finest
Superman Special Objects
Fall of HeroClix World 2011
Superman HeroClix Checklist
Review: Thor
Take 'Em Down: Nightcrawler
DC New 52 Poster
Adventure Week!
Of Dice and Plastic Men:Nightcrawler User's Guide
Mighty Maps 5: DOOM VILLAGE!
Karl Confidential: A Wizkids Moment
Top 5 Gears of War Weapons
How to Build a Successful Venue
Of Dice and Plastic Men: Sweet Release
Masterpiece HeroClix
Top 5 Street Fighters
HeroClix World Twitter
Review: Captain America
owlman166's Top 5 DC Wants
Miniature Market: Summer Sizzler
Of Dice and Plastic Men: X Marks the Spot
Captain America Maps
Dr Katz
Take 'Em Down: Spider-Man
Incredible Hulk HeroClix Spoilers
Clix Addict #1
X-Men: Born This Way
Top 5 HeroClix Accessories
Hammer of Thor: Fast Forces
Green Lantern Movie Reviews
Top 5 Superhero Movies
Star Trek: Fleet Captains
Halo HeroClix Spoilers
Top 6 Standard HeroClix Powers
Review: The Doctor's Wife
Watchmen Fast Forces Spoilers
Top 5 Worst Modern Age Sculpts
Blade Runner: A Review Of Sorts
Wizkids Pathfinder!
Top 5 Spider-Man Clix
Green Lantern 2009
5 Worst Modern Age Clix
GsX Toys R Us Exclusive
Top 5 GsX Traits
Miniature Market Super Give-Away!
Superman HeroClix Spoilers
Critical Clix: 2011 Rules
Bin Laden: Dead
Gears of War HeroClix Spoilers
Top 5 Movie-Clix
2011 HeroClix Convention Exclusives!
Critical Clix: PAC Powers
Sucker Punch Analysis
DCU vs Braniac
Top 5 Marvel Tech
Green Lantern HeroClix Spoilers
DC vs Marvel HeroClix
HeroClix 2011 Rules Changes
Spring of HeroClix World
Sucker Punch Review
Dark Knight 1960s
The Borders Effect
Juggernaut Helmet Token
Slade Files: Magneto (GsX)
Happy Pi Day!
Giant Size X-Men Maps!
Nothing Moves The Blob!
Maze of Madness
Grayson
Fixing Superman
SuperHarmony
HeroClix Online Spoilers
Where's Brother Magneto?
Smurfs Spoilers
Captain America Spoilers
Toy Fair 2011
Might Maps #4
Giant Size X-Men Poster Images
HeroClix Oreo Dial
Quarriors
Street Fighter HeroClix Spoilers
LOTR HeroClix Spoilers
MM Extravaganza
NECA needs YOU!
Winter of HeroClix World
Who is ClixKid?
Dr. Manhattan Spoilers
Free Comic Book Day 2011 Spoilers
DC 75th MAPS
Adventurer's Atlas
Where's Seth?
HeroClix and More
DreamClix: Zombie Apocalypse
Web Tokens!
Giant Size X-Men Spoilers
ClixCraves Vol 02
Fall of HeroClix World
Slade Files: Carnage
Mobile Horror
Summer of HeroClixWorld Ends
5 Awesome Justice League Fights
Slade Files: Spider-Man (Black)
Economy, Trolls, & HeroClixs
5 Awesome Spider-Man Fights
Web of Spider-Man Map
Saturday Morning Watchmen
It is Dr. Manhattan
Robert's Dial Maker
Batman and Kato
Rev: Ultimate Cap
Seven Little Superheroes
Slade Files: Superman
Slade Files: Spider-Man
Incredible Hulk 1977
Faces of Eddie
Slade Files: Ultron
Iron Maiden HeroClix Spoilers
DC 75th Spoilers
Watchmen Day 3
Watchmen Day 2
Watchmen Day 1
ClixCraves Vol 01
DreamClix: The Transformers
Batman Beyond: ROTJ
10 Battle Packs (We Want)
A Firestar is Born
Jonah Hex Review
DC Brightest Day Spoilers
Batman: Dead End
Star Trek: Expeditions
Batman on My Baby
Jonah Hex Spoilers
Vegas Odds: B/C/F
Slade Files: Venom
Critical Miss: Injustice League
Pryde of the X-Men
DreamClix: Star Trek
Spider-Man 1977
Accessories: Capital City
FCBD: War Machine
Critical Miss: Giants
Brave and the Bold Prizes
Marvel DisneyClix
HeroClix Batmobile
Web of Spider-Man Spoilers
Wizkids in 2010
Brave & The Bold INFO & SPOILERS
Marvel DUOS You Want
Slade Files: Thor
10 Minutes with Hair10
The Watchmen Info & Spoilers
DC Starter (Blackest Night) Info
HeroClix World Baby!
DC DUOS You Want!
PaC: Smokey Cap
Top 8 Sets We Want
HeroClix World Giveaway
Confessions of a Wizkids Sculpter
Critical Miss: Print and Play
John Byrne Interview
HoT: Mjolnir & Ragnarok
PaC: Red Arrow
22 HeroClix box sets (we want)
Hammer of Thor images!
BroMag Interview
Ben Misenar Interview
Top 10 Signs You're Obsessed with HeroClix
Seth J. Interview (III)
Seth J. Interview (II)
Seth J. Interview (I)
AlphaClix: New Beginning
PaC: Spidey (si)
nbperp Interview (II)
nbperp Interview (I)
Rev: Thor's Chariot
PaC: Robin (aa)
Exclusive: Thor's Mighty Chariot Pictures
Rev: Crisis Nightwing
Top 5 Overrated Clix
HeroClix: For Profit
Black History Month
Fixing HeroClix


2013 PAC changes
The Le (04/16/2013)
 Page:  1  2  3  4  5   

Goto Comments

HeroClix PAC changes 2013Let's take a look at all the 2013 PAC changes. Let's take a close look at the SPEED powers. Note that items in BLUE means it has not changed.

HeroClix Power RedCHARGE: Give this character a power action; halve its speed value for the action. Move this character up to its speed value and then it may be given a close combat action as a free action. This character ignores knock back.

2012 Wording: Give this character a power action; halve its speed value for the action. Move this character up to its speed value and then it may be given a close combat action as a free action. A character using this power ignores knock back.



HeroClix  Power EARTHBOUND / NETURALIZE: This character possesses Speed, HeroClix Attack, HeroClix Defense, Starburst instead of its combat symbols. This power can’t be countered or ignored.

No change from 2012.



HeroClix Power RedFLURRY: Give this character a close combat action. After the close combat attack resolves, it may make a second close combat attack as a free action.

2012 Wording:  Give this character a close combat action. After the close combat attack resolves, it may make a second close combat attack as a free action. If this character loses Flurry before it makes the second attack, it can’t make the second attack.



HeroClix  Power FORCE BLAST: Give this character a power action and roll a d6; a single adjacent opposing character is knocked back from this character a number of squares equal to the result. When this character hits with an attack, you may choose that it generates knock back if it doesn’t already.

2012 Wording: Give this character a power action and roll a d6; a single adjacent opposing character is knocked back from this character a number of squares equal to the result.


 

HeroClix  Power HYPERSONIC SPEED: Give this character a power action and move it up to its speed value. It adds 2 to its d6 roll when breaking away and can useHeroClix Improved Movement / TargetingHeroClix Improved Movement / Targeting. During its move, this character may, as a free action, make one close combat or ranged combat attack with its range value halved for the attack. This character must be in a square where it could legally end its move in order to make the attack.

2012 Wording: Give this character a power action and move it up to its speed value. It automatically breaks away and can use HeroClix Improved Movement / TargetingHeroClix Improved Movement / Targeting. During its move, this character may as a free action make one close combat or ranged combat attack with its range value halved for the attack. This character must be in a square where it could legally end its move in order to make the attack. If this character loses Hypersonic Speed before it finishes moving, it can’t continue moving and must immediately resolve the action.

•See Improved Movement / Targeting


 

HeroClix Power Red

LEAP/CLIMB: Give this character a move action and move it up to its speed value; during this movement, this character adds 2 to its d6 roll when breaking away and can use HeroClix Improved Movement / TargetingHeroClix Improved Movement / TargetingHeroClix Improved Movement / TargetingHeroClix Improved Movement / TargetingHeroClix Improved Movement / Targeting. When you give this character a close combat action, it may target a character regardless of the target’s elevation.

2012 Wording: Give this character a move action and move it up to its speed value; this character can use HeroClix Improved Movement / Targeting, HeroClix Improved Movement / Targeting, HeroClix Improved Movement / Targeting, HeroClix Improved Movement / TargetingHeroClix Improved Movement / Targeting during this movement. When you give this character a close combat action, it may target a character regardless of the target’s elevation.

•See Improved Movement / Targeting


 

HeroClix Power

MIND CONTROL: Give this character a close or ranged combat action (minimum range value 4) that deals no damage. A successfully hit target becomes friendly to your force. Each target hit may be assigned one action as a free action,  immediately after which the target becomes an opposing character again. Deal this character 1 unavoidable damage if the successfully hit targets’ combined point value is 150 points or more.

2012 Wording: Give this character a power action; it makes a close combat or ranged combat attack (minimum range value 4) as a free action that deals no damage. A successfully hit target becomes friendly to your force. Each target hit may be assigned one action as a free action, immediately after which the target becomes an opposing character again. Deal this character 1 unavoidable damage for each 100 points of the successfully hit targets’ combined point value.


 

HeroClix  Power PHASTING / TELEPORT: Give this character a move action and move it up to its speed value; this character can use HeroClix Improved Movement / Targeting HeroClix Improved Movement / Targeting, HeroClix Improved Movement / Targeting, HeroClix Improved Movement / Targeting, HeroClix Improved Movement / Targeting during this movement.

No change from 2012.

•See Improved Movement / Targeting



HeroClix Power PLASTICITY: This character adds 2 to its d6 roll when breaking away. Opposing characters can’t automatically break away from this character and subtract 2 from their d6 roll when breaking away from this character. Opposing characters entering a square adjacent to this character must end their movement, even if they would not have to do so normally.

2012 Wording: This character adds 2 to its d6 roll when breaking away. Opposing characters subtract 2 from their d6 roll when breaking away from this character.


 

HeroClix  Power RUNNING SHOT: Give this character a power action; halve its speed value for the action. Move this character up to its speed value and it may be given a ranged combat action as a free action.

No change from 2012.


 

HeroClix Power Sidestep

SIDESTEP: Give this character a free action; it can move with a locked speed value of 2.

Brand new in 2013


 

HeroClix  Power STEALTH: When it is not your turn, hindered lines of fire drawn to this character are blocked.

No change from 2012.


 Page:  1  2  3  4  5   

Back to Top

Your Comments:
any figs that have SP that say they can use any standard powers can use the pink colored power of this post only two have pink colors on their bases the clown from marvel and bat-mite from dc

Posted by: joe on 6/16/2013 11:29:14 AM
@psinc: Sidestep is a brand new "pink colored" standard power. There are no figures in circulation, right now, that actually uses it.

Posted by: The Le on 4/19/2013 5:45:13 PM
can anyone comment on sidestep not familiar

Posted by: psinc on 4/19/2013 2:45:25 PM
Yes, the "ignore" is the biggest thing to me. I understand still taking damage from 2 damage dealt, but other than that one damage value it's always going to be equal or better to Invulnerable/Impervious. Add on to that you can't penetrate through it... and that has potential to be incredibly powerful.

Posted by: Adamantium on 4/18/2013 3:12:44 PM
@ChronoFett
The key bonus to Invincible is that it is the first damage 'ignorer'. It doesn't 'reduce' so is not effected by Psy Blast, Exploit Weakness or any other penetrating damage. Nor is it an 'avoider' like super senses. When I first read it I couldn't see the point but now I can certainly see some use to it.

Posted by: Mantis Warrior on 4/18/2013 12:13:05 PM
@Adamantium

I don't think Invincible is going to be all that much more "Uber" powerful.
1.)It doesn't give you the ability to possibly roll and ignore all the damage, so it's less useful that Impervious.
2.)And only when you get up in the HUGE damage levels will it be that much more powerful. A tank that hits with 6 damage allows you to ignore 3 of that damage. Only barely more than Imperv. or Invul.
3.) It doesn't guarantee you the security that weak characters can't touch you like Invul. or Imperv. does. An opponent with 2 damage can still land 1 damage on you with Invincible.

It's nice in theory, but I don't think it's overpowered by any means.

Posted by: ChronoFett on 4/18/2013 6:39:37 AM
I honestly love all the changes. I love the toning down (even if very slightly) of the "uber" powers like Hypersonic, Outwite, Perplex, and PC. I'm also a big fan of evening the playing field by giving the less popular powers some more oomph like Smoke Cloud and especially Force Blast. Chaos King thanks you :). It's going to be funny to see some low post figures with those "bad" powers now be pretty darn powerful.

Not convinced we needed new powers altogether. Considering all the figures that have come and gone before that Invincible was created... I really hope they use it sparingly. Only figures like Superman and the Hulk I'm hoping get that power, they should be much more picky than they have been with Impervious.

Posted by: Adamantium on 4/17/2013 9:59:28 PM
Some interesting changes. I like what they've done with the combat experts.

Posted by: annoyinglizardvoice on 4/17/2013 4:04:40 PM
@Wacko: It clearly says within range. That means if you have a range value of 8, you can affect characters that are 8 or less. By the way, the current wording says within 10 squares. You haven't seen arguing the past year that 11 is ok because there is no max, have you? Ultimately no max is necessary since the range value itself will limit the max.

Posted by: Passing By on 4/17/2013 3:43:31 PM
So how is this going to work everything is now a minimum range 6 but no max has been set. The wording of most of those powers does not say anything about mirroring the existing range of a charter. So based on the wording I can perplex EVERYONE on the board as long as I have line of sight.. Just saying HTF do you forget to put a max range on these powers. Yes I know they say within range but still how many times have you been playing heroclix with someone and they went to down over the wording of one of the powers or abilities????

Posted by: Wacko on 4/17/2013 2:47:07 PM
More than just a tweak to the PAC this time... interesting. Toning down support powers (for at least this PAC run; may be back to 10 next time)will change some players game plans which can only be good for keeping the game fresh.
As Sandman has pointed out this will breathe some serious life into some 'classic' figures. Hello Fantastic Forces Scarlet Witch Rookie. Is that a 10 range and stealth your packing in that cute little 30~ point package? And prob control!? Wanna date?
The pink powers (hello Hello Kitty clix) will be the biggest bone of contention I feel. This is pretty much the last colour in existance. The PAC is now full. Love the movement one. Love the attack one. Defence is OK. Did I really want the 'enhancement for close combat' power? Makes logical sense it was 'missing' from a symetrical PAC (between range and CC) but it will take a lot more action tokens to set up than its dark green compatriot. Also how many mentor-types are there who'd need it?
RCE and CCE now rock. End of.

Posted by: Mantis Warrior on 4/17/2013 12:03:55 PM
Admittedly, I love the new Incap. It really seem like a pointless power that was out of date considering all of the Indomitable characters that get played. This change makes it much more useful.

Posted by: ChronoFett on 4/17/2013 11:50:37 AM
@MEsch: Only Phasing/Teleport kept the automatic breakaway. Everything else now requires a roll.

Posted by: Passing By on 4/17/2013 9:53:36 AM
No more automatic breakaway, huh? These changes will need to be digested...

Posted by: MEsch on 4/17/2013 9:02:43 AM
I foresee a lot of the older figures making a return. The veteran Darkseid from the ICON set with his 12 range and outwit, is the first one on my list to use!

Posted by: Sandman on 4/17/2013 7:13:24 AM
Initial word on new text of Flurry and HSS is that If you have it art the beginning of your turn, you complete the started action. So lets say you attack, critical miss, forcing you to turn the dial. You now complete the action (2nd attack or HSS move) but using the new values shown.

Posted by: superfriend on 4/17/2013 6:38:24 AM
So, about flurry. The wording on it now makes me wonder about being able to use the second swing if you lose the power, because it doesn't seem to say that you wouldn't be able to now. And all those pink powers they've added sound great.

Posted by: TheSonOfBuckWild on 4/16/2013 11:23:22 PM
@Passing by
Ahhh. That makes much more sense. Thanks for the walk through. That's a bit more interesting I guess though there will still be those handful of characters with 12 range that are going to be awesome with this. Curious to see how it plays out.

Posted by: ChronoFett on 4/16/2013 9:12:45 PM
@ChronoFett: It's the other way around. Outwit, Perplex, and PC no longer operate on an automatic distance of 10 squares. Now they are based on the range value of the character using the effect (with that range being a minimum of 6.) So if a character has a range value of 8 it will be able to use those effects at a distance of 8 squares. If a character has a range value of 4 it will be able to use those effects at a distance of 6 squares (the minimum.) And yes...those powers were overpowered. This may not correct them completely, but it's a move in the right direction.

Posted by: Passing By on 4/16/2013 7:04:18 PM
god damnit i really was hoping they would change battle fury. i hate how you cant make ranged combat attacks. it doesnt make any sense to me, have they never watched dragon ball z and seen vegita blow people away with with a raged barrage of ranged blasts!

Posted by: vidious on 4/16/2013 6:29:26 PM
Probability dropping to a 6 (or range) makes me happy. Not that I even play anymore, but prob pissed me off every time.

Posted by: astanix on 4/16/2013 6:20:09 PM
Wait, wait, wait! You can't Outwit, Perplex, or Prob unless they are more than 6 squares away? Am I reading that right? WTF?! What is the point of that? What is the purpose of crippling those powers? Were they that overpowered?

Posted by: ChronoFett on 4/16/2013 4:16:29 PM
never mind. must be thinking of an ATA or something.

Posted by: superfriend on 4/16/2013 2:32:42 PM
Or I could deploy a squad of Shield agents and shorten my opponent's range.

Posted by: superfriend on 4/16/2013 2:30:51 PM
@The Le: Note that while Outwit, Perplex, PC have indeed been nerfed that the 6 range is a minimum. If a character has a range greater than 6 it will be able to use those effects at its range. (Think about a 12 range character Perplexed to 15. Now that could be fun.)

Posted by: Passing By on 4/16/2013 1:20:09 PM
@Onivash: Thank you. I have made the correction!

Posted by: The Le on 4/16/2013 1:11:56 PM
On the second page you have Flurry instead of Blades/Claws/Fangs. (Scared me for a second, into thinking they changed Flurry so much.)

Posted by: Onivash on 4/16/2013 1:04:22 PM
Now Energy explosion can be used.
;)

Posted by: MPK on 4/16/2013 11:55:14 AM
Nice touch showing the old wording along with the new. Nice job. Will be coming back for reference.

Posted by: superfriend on 4/16/2013 10:53:54 AM