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If you are playing in a golden age format, here are some feats suggestions.Like the red and blue version of Spidey in this set, I can’t help but want to slap the Lunge feat on him for 5 points. This will help compensate for his lack of move and attack powers. Since he can’t really do damage with a ranged attack, consider the Stunning Blowfeat. 10 points allows him to do damage when he uses Web cocoon power with a range of 6. The Vendetta feat would not only be storyline accurate, but it would help his attacks hit by granting him a +1 when attacking his chosen target. Since he can always use Leap/Climb thanks to his trait, the Nanobots feat might be a good way to keep him in the fight a bit longer. Allowing him to use an object to heal 2 clix of health as needed.
On the battlefield, BIB Spidey has the potential to be amazing. He can move about freely with Leap/Climb and avoid ranged attack by being all stealthy and stuff. He will be most effective as a tie up piece that can dish out serious damage. So I say get him adjacent to an enemy who has one or 2 action tokens and attack. Don’t be afraid to push him on to his second clix where he gains an 18 defense and the Flurry power.
Another approach is to get him close enough to target an opposing character with his Web Cocoon power, while keeping him out of harms way thanks to stealth again. His lack of move and attack is holding him back some, but there are ways around that. Try some TK or have a flyer taxi him into position.
Unfortunately Spidey’s lack of move and attack powers can make him susceptible to characters that use powers like Charge and Hypersonic Speed. This gives opposing characters a good shot at getting the first hit on Spidey, but hey, that’s what the Super Senses are for, right?
He also does not have any damage reducing powers, so if you can get a character in close and manage to hit for good damage he will become a lot easier to deal with. Just remember you won’t be able to tie him up or counter his powers as long as he is using cover thanks to his trait.
If you’reusing Spidey as a secondary attacker, make sure your primary attacker has some first strike mobility. You can also try using a character with Telekinesis or flight to get Spidey into attack position.
BIB Spidey’s dial is a very fitting representation of the storyline. He has 7 clix of life and is capable of dealing solid damage through most of his dial. You just have to use him carefully. At 95 points he is a bit pricey, but not so pricey that he can’t be an effective edition to your team. Just make sure you build a team with a primary attacker and the right support to round out your team.
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